Thursday 29 November 2012

Rites of Delta Game Terms

QUEST
It is an area where you spend you troops (aka stamina for quest).  We will spend a certain amount of troops and get a fixed amount of experience to level up. 
Quest is split into chapters and area with a certain number of boss (es) (1-3). A chapter usually has 8 areas.
Each area has a completion bar. Example, you did the quest one time and complete 10% of the bar. Which mean that you need to do it 10 times before proceeding on to the next area.
During the quest we will get a random amount of Normal – High Normal rarity card(s). Highest amount: 5
We will also get a range of Gila (aka gold/$$).  The range will be written on the page where they mention the amount of experience you will get.

*As you get higher into the chapters the range of Gila will increase
* As you get higher into the chapters the troops cost will increase
* As you get higher into the chapters the amount of experience earned will increase  

GUILD
A guild, well it’s like your home, the empire you “lived” in this game. Where you can have up to 10 members of the empire you had chosen. A place where you guys have you own chat room to chat with. (Bottom left of the screen)
It is also a place where battle occur and where you spend your Battle Point (BP)
At that page (top half of the screen) you will see 2 to 8 boxes. Those are the guild’s lord and king. King will be the one who created the guild. 
Lord will change every Monday. Depending on the amount of point they contribute for the week, ranking 1 to 6.
*Amount of member slots is increased as the guild level up
*Guild level up by having conquered other guild.
*No limit to how many times you can advance after you conquered

After your guild has conquered another guild (7lords and 1 King) Your guild will receive reward based on the number of lord they had. 
Rewards Range
0 ~ 3 guild reserve claim ticket (Hi-Normal –High Rare)
1000 – 3000 Guild Point (Guild Experience)

As I explained above, you will see 2 to 8 boxes. When they are red in color, it will mean that they are conquered by other guild’s member.  Therefore a option of repel has appear. Click on those box and you will see the in-game name (ign) of the players that conquered them. From there you can choose to repel them in a fight.
Reward for repel
100-600 Guild Point
100 Friendship Points
**Beware if your guild get conquered, you will not be able to attack our guild for 10mins.


BATTLE SYSTEM
It is an option you can do in a guild. From the screen you will have to press advance. As you pressed it, you will face a lord from other guild in other faction. (Randomly) 
*During anytime of the game, your guild only can be facing two guilds. (Each from each empire)
*You can fight lord from your own empire.
*Each fight consume 1 BP

SKILL SYSTEM
There is also skills that when certain cards put together. 
There are mainly two skills: 
Realm skill --> Where 3 or more same realm is put together in a deck (99% chance of activating)
Card Skill --> Where specific card stated in requirement are put together in a deck (Random change 
                      of activating)
For Realm skill they are all damaging type only.
Demon realm  --> Human realm --> Divine realm --> Demon realm
*The more same realm you have in your team the more painful the realm skill.
*Level 1 realm skill is 1000 damage, Level 2 is 1500 damage, Level 3 is 2000 damage.
*Level 1 --> 3 same realm. Level 2 --> 4 same realm. Level 3 --> 5 same realm
For Card skill
Depending on some skill, they required different amount of card put together 
Ranges from 2 to 5
There are different types of skill namely:
DE buff
Damage
Healing
Draining
Resurrect 
Block

COMBO SYSTEM
Every time you or your guild member has conquered the enemy, the combo system will be activated. 
*A boost of 1% to your attack for each successful conquered
*Stackable to 999 times.


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